Creative Action | Interactive Carpet by Chavalier
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Interactive Carpet by Chavalier

In the British city of Milton Keynes, miguel chevalier installed a generative and interactive virtual-reality installation that creates an immersive atmosphere of color and shapes.

 

‘Magic Carpet’, a project first presented in 2014, comprises a spectrum of multi-colored graphic scenes composed of thousands of patterns, pixels, cells, and geometries. visitors are invited to explore and walk on the kaleidoscopic carpet, changing its characteristics as they move around the space.

 

 

Commissioned by the 2016 milton keynes international festival, ‘magic carpets’ filled the floor of middleton hall in centre:MK over the course of a 10-day festival — in July 2016. in its design, miguel chevalier has drawn from the iconic shapes associated with milton keynes’ cityscape, featuring patterns that come alive, blend together and create new and surprising compositions.

 

Cells multiply, divide, merge, and proliferate, evolving to create an ever-changing landscape. thanks to sensors, the work is interactive, reacting to the motion of visitors. viewers movements amplify the distortions of the virtual scenes under their feet, interrupting their perception while creating the sensation of a moving floor. ‘magic carpets 2016′ is accompanied by a special mobile sound installation created by artist ray lee.

 

Article property of designboom